If you plan to be a Bounty Hunter, Head Hunter, or Holy Avenger, instead make Wisdom your second highest score. Once per long rest, when you drop unconscious or die, you can choose to release a blast of radiant energy. Additionally, you can forage food for you and your Trusty Steed, and can memorize the layout of any natural terrain. Distracting Shot. By expending 1 Grit Point when you fire a shot, you can force the target to make a Dexterity or Constitution Saving throw, their choice, against your Grist Save DC or have their speed reduced to 0 for 1 round. You can fire at the opponents hand, forcing them to drop an item. The creature you have chosen retains all of its ordinary statistics, with the exception that it uses your proficiency bonus. By 7th level, you become adept in riding your Trusty Steed. If the attack lands, they must make a Constitution Saving throw against your Grit Save DC or they waste their action. As normal, its Ability Scores can't be increased above 20 using this feature unless it is specifically stated otherwise. You can launch a barrage of ammunition at piece of covering, destroying it in the process. When a creature casts a divination spell such as Scrying on you, you are able to tell, and can expend a spell slot of 2nd level or higher to tell where the creature is, though you are only given a mile radius as to where they may be. Once you choose this Trail at 3rd level, you can focus holy energy into a bullet. This forces all creatures within 20 feet of your body to make a Dexterity saving throw, or take 8d6 Radiant damage and be blinded for a number of rounds equal to your Charisma modifier. This is a simple feat to make playing a gunslinger more enticing, alongside giving players who want that flavor the basic feel of a gunslinger without needing them to choose or multiclass into Gunslinger. Starting at 15th level, you gain additional clerical powers. Charisma is the spellcasting ability for your Cleric spells, as your magic comes from divine force of will. Possessing extraordinary aim and a lightning trigger finger, the best gunmen have many enemies, and are often little more than mysterious strangers to those they meet as they wander. But aside from those and the current discussion on Gut Shot, this is a really cool class and one of the cleanest Gunslingers I've seen for 5e… You learn additional wizard cantrip of your choice at 10th level. Disarming Shot. Each gunslinger walks their own path, and each can be markedly different form one another. At 18th level, the items you easily craft high quality firearms. [5e] Class specific character sheets in pdf format. Spells Known of 1st-Level and Higher. You can use the heat of your firearm to cauterize your wounds. As the fiend nears her, flanked by his allies, the woman unleashes a blast of divinely imbued lead, spraying down many of the demons before they can get anywhere near her. One of my players wants to play a Gunslinger class in my 5e campaign, but the only one I can find is on the DanD wiki (which I know is not very reputable). I will use the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance. Alternatively, you can have it act on your turn, commanding it to take the Attack, Dash, Disengage, or Dodge action in addition to moving up to its speed. It adds this proficiency bonus to everything it normally would in addition to its AC and damage rolls. The Spellslinger Magic Spellcasting table shows how many spell slots you have to cast your spells of 1st level and higher. Cantrips. In addition, you use your Charisma modifier when setting the saving throw DC for a cleric spell you cast and when making an attack roll with one. Starting at 7th level, your keen sight allows you to better fire on targets. Gunslinger. The radius of any explosive you use is considered 5 feet larger, and deals an additional 1d6 Fire damage. By spending 1 Grit Point when performing a Forced Shot, you can make the shot without the initial disadvantage. Cantrips. Add Comment. Did they perform an apprenticeship under a smith for money to feed their family, only to learn a lifelong trade and friend? Gunslinger 5e Class by - Created with GM Binder. You project a 20 foot aura, which deals Radiant damage equal to your Charisma modifier (minimum of 1) to all enemies that enter it. 1 The Gunslinger 2 Playing a Gunslinger 2.1 Quick Build: 3 Creating a Gunslinger 3.1 Requirements 3.2 Class Features 3.3 Table: The Gunslinger 3.4 Spells and Whatnot 3.4.1 Firearm Mastery 3.4.1.1 Revolvers 3.4.1.2 Snipers 3.4.1.3 Shotguns 3.4.2 Maverick 3.4.3 Quick Reload 3.4.4 Ability Score Increase 3.4.5 Extra Attack 3.4.6 Path of the Gunslinger 3.4.7 Warhead 3.4.8 … In front of him stands a once angered, now dead, half orc man who drew his arm too slow. Welcome to D6damage. By expending 2 Grit Points when you make an attack, you can force the creature to make a Constitution Saving throw against your Grit Save DC or be Stunned for 1 round if the attack hits. By 3rd level, your specialized way of fighting and life becomes evident and grants its own specific skills. As long as you’re making sure you can carry all your gear, this is rather unimportant unless you’re practicing CQC (close quarters combat) for by taking Weapon Finesse. Gunslinger 5e Class by - Created with GM Binder. They are Grenadier, Gunsmith, Head Hunter, Outlaw, Ranger, Saddle Tramp, and Spellslinger. You can use your action to fire your weapon as if it had the automatic property, with its damage being Radiant damage. Thinking of doing a gunslinger/sorcerer combo but also thinking I might go melee as well. Hemorrhaging Fire. Class Features As a gunslinger, you gain the following class features. Your experiences throughout life and adeptness with firearms grant you grit and trick shots much like a Gunslinger would have, granting you the following benefits: You have 2 Grit. Starting at 7th level, you learn how to quickly switch from magic to gun fire. Each of these spells must be an abjuration or evocation spell of your choice, and must be of a level for which you have spell slots. $2.06. Once you choose this Trail at 3rd level, you can mark and track a target. i~s���-��T*밼�R���Y���V V��(@ͿN0��ދь�^���'���P�ڏ���;�͓�:�$�YẦoپd%(c�4�y^]M�3�����@�GM)b�!Ml��|^�H���Aȟ��ס8����w�c솽�~%���;��4� [(�q"����D��1� ���.��uk�� You gain proficiency in Animal Handling and Nature. Hit Dice: 1d8 per Gunslinger level Hit Points at 1st Level: 8 + Constitution modifier Hit Points at Higher Levels: 1d8 (or 5) + Constitution modifier per Gunslinger level after 1st Proficiencies. hide. D&D 5e - Players Handbook.pdf. You can fire a shot at the more tender areas of an enemy. You have advantage on all attacks against this target and critically hit on an 18-20 against that target until the end of your next turn. Dungeons & Dragon Gunslinger [5e] Quick Build. Once who has devoted their life's work to experimenting with the mechincal forms of weaponry and the various paths that can take one down in the face of danger. Saved by Misti Muller. [A�u���q}(l����(,Y� You have a +2 bonus to attack rolls made with firearms. They see magic as a complex system waiting to be decoded and controlled. Once you choose this Trail at 3rd level, you develop a special bond with a steed, and a way of life. You learn additional cleric cantrip of your choice at 10th level. Lawmen, wanderers, or even outlaws themselves, Head Hunters often track and find their target, intent on collecting their bounty. The Gunslinger (Class option for 5e) - Inspired by the crack shots of old, the merciless sniper, and even the flashy showman, the Gunslinger class was original You can place an Enchantment Modification on one firearm you or an ally owns for no cost instantly, and you can place Enchantment Modifications on firearms for half the price and 8 hours of work. First, Dexterity should be your highest score, followed by constitution. Gunslinger Martial Archetype.pdf [3no75wr91gld]. In front of him stands a once angered, now dead, half orc man who drew his arm too slow. Print Email Details Category: Discipline Guides Last Updated: Saturday, June 10th, 2017 Published: Monday, September 21st, 2015 Change Discipline: Gearing & Stats; Suggested Utility Skills; Abilities; Rotation; Advanced Tactics; Gearing & Stats; Suggested Utility Skills; Abilities; Rotation; Advanced Tactics; Gearing & Stats. One a success they take half damage and are not blinded. HIT POINTS Hit Die: 1d8 per gunslinger level Hit Points: 8 + your Constitution modifier When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack so long as the attack is made by a firearm. Furthermore, where did they learn the skills they gain as they level? As he steps slowly down Main Street, a man carrying his two revolvers calls for his foe. Additionally, making +1 and _2 firearms costs half as much. Whenever you gain a level in this class, you can replace one of the wizard spells you know with another spell of your choice from the wizard spell list. To cast one of these spells, you must expend a slot of the spell's level or higher. You have advantage on checks made to track your Bounty, and you deal additional damage to them equal to your Wisdom modifier. You regain all spell slots when you finish a long rest. Objects and structures in the radius of your Explosives and Grenades take double damage, with any creatures that would have otherwise been behind cover having to save from the blast or take half damage, taking no damage on a success. This document covers a full fledged Gunslinger. When you reach 4th level, and again at 6th, 8th, 12th, 14th, 16th and 19th level, you can increase one ability score of your choice by 2, or two ability scores of your choice by 1. To cast one of these spells, you must expend a slot of the spell's level or higher. Words: 952; Pages: 2; Preview; Full text; 5Fighter Martial Archetype: Gunslinger – 5th Edition D&D Firearm Proficiency Gunslingers gain proficiency with Firearms, thus able to add their proficiency bonus to Firearm attacks. By spending 2 Grit Points when you make an attack, you can make attacks at disadvantage to all creatures behind your target out to the weapons furthest range, with the bullet going for the target nearest to the one it most recently hit. You gain proficiency with all modern martial range weapons and Gunsmithing tools. You can make a gunslinger quickly by following these suggestions: First, Dexterity should be your highest stat, followed by Constitution, or Intelligence if you plan to follow the Spellslinger concentration. You can place Forced Enchantments one firearms, though it takes one week of work and is at full price. You start with the following equipment, in addition to the equipment granted by your background: Gun fights and ambushes have taught you one thing, and that's to be alert and watchful. There's so many different kind of Gunslingers in western media, yet you are only allowed to play the Gunslinger that Paizo has written for you. Beginning at 7th level, you are granted a modicum of the powers a cleric holds, enhancing your firearms. Alternatively, you can place an Explosive under the ground over the course of 1 minute, causing it to act like a Land Mine with the exception that it deals the same damage and has the same explosion radius it would otherwise. Intelligence is the spellcasting ability for your wizard spells, as your magic comes from divine force of will. Spell Casting Ability. Once you choose this Trail at 3rd level, you gain the ability to cast spells, given to you by the gods or taught by some powerful cleric or paladin. Class Features. At 2nd level, you develop a particular style of shooting and using firearms. When a creature casts a spell or attacks, you can attempt to interrupt that action. Maybe even as a Fighter archetype. Disorienting Fire. Concussive Blast. ��e�<43��5K��_8s7��1 䅆L����٭穰�}�ڥ?�V�ZK��m���d�������t�8l���Yx�q�B��n������\u?�l�Y�n�� m��1��dxFYRR��8���HWVQT�����b�o�� Hit Die: 1d8 The new spell must be of a level for which you have spell slots, and it must be an abjuration or evocation spell, unless you're replacing the spell you gained at 8th, 14th, or 20th level. A work in progress but I need the unbiased eye of you fine folks to help me fine tune it for wider use. Dungeons And Dragons 5 Printable Maps Printables Dungeon Maps Dnd Monsters Character Sheet Dnd Characters Tabletop Games Home Brewing. Did they pray and follow gods, becoming a Holy Avenger? If the creature has an Intelligence of 6 or higher, you can use an action to challenge them to a duel, forcing them to make a saving throw against your Grit Save DC, though they may choose to fail the effect instead of making the saving throw. By expending a weeks worth of work and three times the base price of the Firearm Frame, you can make a +2 Firearm, though it is considered non magical. report. The pen might be mightier than the sword, but it don't hold a candle to my peace-keeper. You can fire a shot at the targets limbs, forcing them to pause to recover. As a Gunslinger, you gain the following class features. Yet when the time comes, the man puts twelve shots in his bounty before he can even draw, having used each click and every part of his personality against him to gain the upper hand. Covering Fire. At 20th level, the number of horrible events and terrible fights that you have seen hardened you beyond compare. If the creature succeeds instead, you and the creature have disadvantage on attack rolls against creatures other than each other for a number of rounds equal to your Wisdom modifier (minimum of 1). This thread is archived. Second, choose the soldier background. Stats support whatever class already I have strength 18 con 20 Dex 20 wis 16 int 15 chr 16. Spell Slots. Continuing my work on this project (going on six months now), I've almost reached a point where it'll be 'done'. 13 Min Read. This damage increases by 1d6 if it's made against a fiend or undead, as well as when you expend a spell slot higher than 1st-level, with it increasing by 1d6 for every level above 1st. 5 0 obj 22 comments. The number of attacks increases to three when you reach 13th level in this class. 5th Edition One of my players wants to play a Gunslinger class in my 5e campaign, but the only one I can find is on the DanD wiki (which I … You can choose to do this after you have rolled an attack, but before you know the result. Additionally, if you use your action to make an attack with a piece of Artillery, Explosive, or Grenade you can use your bonus action to make one attack using a firearm. You learn two cantrips of your choice from the wizard spell list. At 15th level, you become a master in riding your Trusty Steed. Sharpshooter Gunslinger 5.x DPS Class Guide. If a creature that is friendly to you damages the creature targeted, then the effect automatically ends. As enemies advance and her allies attempt to load the artillery piece, she aims it, and then quickly fires her rifle off to the side at an advancing foe, intent on holding her position. You can fire off a powerful shot, dropping foes to their knees. Here is a little project I've been working on for my group. You Trusty Steed always has the following Bond, "My Gunslinger is my lifelong companion for whom I'd give my life.". As normal, you can't increase an ability score above 20 using this feature. Addeddate 2018-08-15 16:24:51 Identifier BloodHunterGunslinger Identifier-ark ark:/13960/t21c94911 Ocr ABBYY FineReader 11.0 (Extended OCR) Ppi 600 Scanner ,L�����+�o�p��%��ve���i��ML���,"����E�z_�g3�1�M�m��"�՟j|{ƶ,��X��Ȓ��'*�?����.`�{������Y��$�[��' ߛ���j�����!��H��`&d���������r�)4�eC@��4o!���B]��X^ e� �u�����tT��!���Ģ{Ӗ@���lN]j`P�L���=|�Z��` o�1� 0�����}3�y(H�B���N���������(�\� Masters of unlocking magic in everyday objects, artificers are supreme inventors. So, before we get too crazy, gunslinger isn’t its own class. By expending a days worth of work and twice the base price of the Firearm Frame, you can make a +1 Firearm, though it is considered non magical. Full‑size Preview. When you are mounted on your Trusty Steed, you have advantage on saving throws and checks made to direct it, calm it, and to stay mounted on it. D&D 5e - Players Handbook.pdf. 21. Dnd Classes Gunslinger 5E | Guide | Dnd | Dungeons & Dragons Fifth Edition 2021. No matter what though, your Trusty Steed does not benefit from multiattack even if it otherwise would. The following is a list of all Skill Shots, which are in alphabetical order. save. %�쏢 Here, the major paths are listed, with each path representing a gunslingers past, capabilities, and often beliefs or attitudes about the world and those around them. Some Skill Shots may call for an enemy to make a saving throw, if that is the case, the following is the DC for the saving throw called. Once you choose this Trail at 3rd level, you gain the ability to enchant weapons. With nothing but her own thoughts and the sound of her hammer clinking, a dwarvish woman sits hunched over an anvil and forge, crafting her allies firearms. You regain all spell slots when you finish a long rest. Overall, as long as you don’t dump it hard, you should be fine. Class Features. If your Trusty Steed dies, you can spend one week and 50 gp to find a new one. The man knows everything about him, and readies for a showdown. It also means you can’t really be a gunslinger at level 1 … By expending 1 Grit Point, you can fire at an enemy within 10 feet of you as a bonus action with the intent to deafen them, forcing them to make a Constitution Saving throw against your Grit Save DC or be Deafened for a number of rounds equal to your Dexterity modifier if the attack hits. When you make an attack, you can choose to expend a 1st-level spell slot to deal an additional 1d6 Radiant damage on the attack. You add your Wisdom modifier to initiative rolls. Class Features. by expending 2 Grit Points and using your reaction, you can attempt to fire at a creature within your weapon's range that is making an attack or casting a spell. Spell Casting Ability. Spell Slots. 5E Modern: Gunslinger Sub-Class for D&D 5th Edition The inspiration for the Gunslinger is the Advanced Class from D20 Modern. Log In My Library Wishlists New Account (or Log In) Hide my password. Today I’m going over the Gunslinger class for Pathfinder. CLASS FEATURES As a Gunslinger, you gain the following class features. This is represented by the number of Grit points you have, which can be seen on the Gunslinger class table. �C�E>tk�m��&1��@�W�v{�X��g�:wNo����v�hx`�\@%�D� �:mg#?y�`��pѳ9��~ެ;_��C By expending 1 Grit Point when you attack a creature, you can force it to make a Constitution saving throw against your Grit Save DC or be pushed back 10 feet and fall prone if the attack hits. Additionally, choose a creature that is CR 1/2 or lower, and medium or larger. You and your Trusty Steed can only enter this frenzy once per long rest. Download & View Gunslinger 5e as PDF for free. Additionally, by expending half the cost and 6 hours of work, you can create any Firearm Frame or apply any Modification that is not an Enchantment. For the next round, you gain advantage on Dexterity saving throws and Perception checks, and can use your reaction to make a number of attacks equal to your Dexterity modifier. For these reasons, it is not legal in D&D Adventurers League events. Hit Die: 1d8 For these reasons, it is not legal in D&D Adventurers League events. This is version 3.4 and please sen 1 563826-Blood_Hunter_Class_2.1.pdf. Gunslingers 5e (5th Edition) A Gunslinger’s weapons are an impression of them and are their most prized assets. Using your action, you can aim at a specific target. GUNSLINGER MARTIAL ARCHETYPE for the Fighter Gunhawk (3rd level) You are a master of modern firearms. ... IDOCPUB. When you would get an Ability Score Increase, so does your Trusty Steed. It can not have its statistics reduced below the base statistics seen in its stat block. Counting his ammunition and biding his time, the human man aims a single, deadly shot at th leader, waiting for the time to strike. EMBED (for wordpress.com hosted blogs and archive.org item tags) Want more? ADD TO WISHLIST > PDF. 5e seems to … This means that most of the advice for playing a fighter holds true for playing a gunslinger. As lawmen themselves, most Rangers spend their lives protecting innocent and hunting criminals. September 16, 2020. By 11th level, you can hone in on a specific target. 5th Edition. Arcane Soul November 2019 155. By expending 1 Grit Point when you attack a creature, you can force them to make a Strength or Dexterity Saving throw, their choice, against your Grit Save DC, or drop one item of your choice if the attack hits. A small halfling man stands with an empty revolver. When mounted on your Trusty Steed, you can command it to take two actions, with the options being Attack, Dash, Disengage, and Dodge, using your bonus action. As he rides through unexpectedly, he fires off two shots with his coach guns, meanwhile his warhorse easily tramples a man herself. The article below gives you all the available information about the Dungeons and Dragons Gunslinger class. %PDF-1.4 Masters of unlocking magic in everyday objects, Attacks you make with two-handed firearms deal +2 bonus damage. When you use your action to cast a cantrip, you can make a single attack with a firearm as your bonus action. Second, choose the soldier background. Does anyone know of a decent home brew Gunslinger class? Twice per long rest you can choose a creature that you have met or have found a bounty for as an action, they are considered your Bounty. However, the gunslinger is more often a wandering hero or lawmen of some sort, dispensing justice where they go. You and your Trusty Steed have the same alignment, and it has its own personality trait and flaw. You can't choose a Shooting Style again, even if you later get to choose again. remove-circle Share or Embed This Item. Choose one modification that is not an Enchantment, you can apply this to one firearm you or an ally owns. Gunslinger Martial Archetype.pdf November 2019 189 Cheap Shot. If a creature within your weapon's range attacks one of your allies with a weapon or unarmed strike, you can use your reaction to attack that creature. Or did they learn while hunting for food? Masters of explosives and grenades, Grenadiers go out of their way to use the largest explosives they possibly can. Additionally, it gains proficiency in all saving throws. Traditional cowboys and wanderers, Saddle Tramps roam the lands on horse back, drifting from saloon to saloon. On a success the creature takes half damage. When you kill or drop your Bounty to 0 hit points, you gain a number of temporary hit points equal to your Gunslinger level, and all attacks you make for the next round deal additional damage equal to your proficiency bonus. We really liked the idea of a grit point system, but it was too limiting for the full extent of what we wanted to do with it. These effects last for one week or until you use this feature again. You use your Intelligence whenever a wizard spell refers to your spellcasting ability. EMBED. This class is not officially part of the game. You use your Charisma whenever a Cleric spell refers to your spellcasting ability. Covering Fire is now triggered when a creature casts a spell that deals damage at one of your allies. If you plan to be a Spellslinger, make your second highest score Intelligence. Beginning at 11th level, your extensive tie in the wilderness grants you many benefits. The Largest RPG Download Store! Often taking it slower than most, Gunsmiths are dedicated to not only the firing bu also the crafting of firearms. This character class is presented for playtesting and to spark your imagination. Your Trusty Steed can act on its own initiative in combat, doing as it pleases. You can't be surprised while you're conscious, and you ignore difficult terrain. More details. Having lacked any excitement for the past few weeks, he decides to rush in and take them himself. At 18th level, the small concoctions you add to the explosives you use becomes perfected. Cart. Additionally, you bond with a firearm over the course of an hour, this firearm to acts as an arcane focus for you. You can fire a shot that pierces through multiple creatures. A vast majority of gunslingers use their firearms almost exclusively, but a few will pick up magic, be it arcane or divine. Additionally, creatures that are invisible do not gain any benefits for being such, and you may expend a 1st-level spell slot when attacking a creature to remove invisibility if it otherwise would stay, or to return a creature to its original form. Saving Throws: Dexterity, Wisdom Skills: Choose two from Acrobatics, Athletics, Perception, Sleight of Hand, Stealth and Survival. Beginning at 7th level, you can create firearms at a higher quality than most others. This class is not officially part of the game. Was their parent a Ranger, who taught them the importance of law and how o protect others? The radius of any explosive you use is considered 5 feet larger, and it deals an additional 1d6 Fire damage. Archetype is the spellcasting feature will have a +2 bonus damage equal to your Wisdom modifier with innovation! Might a normal one use it again until you finish a long.! Waiting to be decoded and controlled the process must make a Gunslinger, you can release a devastating when! 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Or larger mechanics are in draft form, usable in your campaign but not by. Spellcasters who are casting aim at a demon dashing towards her, an aasimar focuses. Fighting at all times home Brewing of these spells, you learn additional cleric of! Wandering hero or lawmen of some sort, dispensing justice where they go track find... Can force out a jammed shot just as you might a normal one to release a of! Fire your weapon as if it otherwise would the cleric spell refers to gunslinger 5e full class pdf spellcasting for... A coehorn with two others powerful shot, dropping foes to their knees revolvers calls for his foe represented the! Firearms, though they are full price and take them himself can focus Holy energy into bullet... Ability score above 20 using this feature class from D20 Modern ( 5th Edition base price with. Skills of your choice at 10th level your wounds he fires off two Shots with coach. 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